The Captain is a measured presence at most hours of the day, adhering to a military code of sorts, as well as expecting those around him to at least respect some level of order and good conduct as well. That said he is usually directly spoken, genteel, and generally winsome. Most people who have worked with him would agree that he’s the best boss they’ve ever had, as he’s a confident, capable leader who can make educated, well-aimed decisions in seconds. This holds true for situations ranging from home decorating choices to choosing which flank of the enemy the reserve cavalry should hit.
Despite his at times intimidating personage, he isn’t against companionship and understanding his lowers, especially those he’s entrusted special rank to. He can be found drinking and discussing heavy topics with his top cadre members often.
No one really knows what he wants. Some argue that not even he himself knows what he wants. His motivations appear indecipherable to most, to the point that people regularly accuse him of being insane.
On occasion he will, not too unlike Overlord Chaos, lose parts of his social skills, allowing for humorous though sometimes catastrophic lapses in rhetoric. He sometimes refers to Colette with pastry names, genuinely under the impression that it would calm her down- silly Captain: Calling someone a bagel simply isn’t appropriate.
Influence: The Captain is a piece of the little-known and often-mythologized Ohkiij, thought to be the origin of the Inkrealm’s dark magics, and thus all forms of dark magic seen today.
Older players in the Omniverse landscape, namely the O.E.L. and Ywn, recognize him to be party to this massive entity of souls, and hunt him with the regular expectation of either containing or dispersing the tens of thousands, (though sometimes far more) souls that make him up.
He isn’t well known by any particular title, as he, like other shards of Ohkiij, take on “personas” as they travel through the Omniverse. The Captain is a more current title that he himself refers to, however.\